cooliris

Cooliris Releases ToolKit for iOS as Open-Source

We all benefit from the work of the open-source community in the software world. Cooliris is no exception. Today, we would like to give back, and are glad to announce that we recently released our internal Cooliris ToolKit for iOS as open-source.

This toolkit is used in various Cooliris products for iOS, including Discover or Decks, and allows developers of iOS applications to speed up development time.

What makes it different from various open-source toolkits is that each feature is designed to have minimal dependency on other ones. Each feature is also designed to be implemented with a single .h/.m source code files pair. The combination of these two design goals makes it quite easy to re-use only what you need from this project without clustering your application with many additional obscure source files.

For a detailed description of the Cooliris ToolKit for iOS, along with an overview of its benefits, or to retrieve the source code, go to http://code.google.com/p/cooliris-toolkit/.

Cooliris ToolKit is copyright 2011 Cooliris, Inc. and available under Apache 2.0 license. See the included LICENSE file in the project for more information. Note that Cooliris ToolKit includes other open-source projects and such projects remain under their own license.

For a third-party application that makes extensive use of the Cooliris ToolKit for iOS, check out the ComicFlow comic reader for iPad, also available as its open-source code.

What makes it different from various open-source toolkits is that each feature is designed to have minimal dependency on other ones. Each feature is also designed to be implemented with a single .h/.m source code files pair. The combination of these two design goals makes it quite easy to re-use only what you need from this project without clustering your application with many additional obscure source files.
For a detailed description of the Cooliris ToolKit for iOS, along with an overview of its benefits, or to retrieve the source code, go to http://code.google.com/p/cooliris-toolkit/.
Cooliris ToolKit is copyright 2011 Cooliris, Inc. and available under Apache 2.0 license. See the included LICENSE file in the project for more information. Note that Cooliris ToolKit includes other open-source projects and such projects remain under their own license.
For a third-party application that makes extensive use of the Cooliris ToolKit for iOS, check out the ComicFlow comic reader for iPad, also available as open-source.
  • No Comments
  • MAKING MEDIA SHARING A REALLY REAL-TIME SOCIAL EXPERIENCE

    Internal email from Soujanya Bhumkar, Cooliris Co-Founder and CEO:

    Dear Team,

    I want to share with you the most exciting product breakthrough that the LiveShare team has made: Austin and gang developed the latest version of the personal messaging dashboard aka next gen LiveShare and it will totally blow you away with it’s really real-time experience. And when I say real-time, I mean really, really real-time – absolutely no delay at all. No uploading, no progress bar, no spinning hourglass – kiss all of these icons in your life goodbye.

    Our users including you guys have been asking about going beyond photos to videos and articles. Now you get that too. Sharing photos/videos/articles/maps etc. is insanely simple.  Just drag and drop to the stream or group that you like.  What’s super cool is that this will up-level the way the market has been describing LiveShare – which has been limited to the photo sharing space.  With this we actually demo what we mean by visual communication…

    For the first time, you can capture moments and share them with friends and family with absolutely no delay at all – the instant your finger taps the camera icon your photo or video instantly appears in your personal stream on your phone, iPad and the Web even before the content is fully uploaded.  No waiting, no uploading – there is nothing out there in this space that delivers such instant gratification. The development time to achieve this breakthrough has been totally worth it as the team has created the first genuinely real-time app with their incredible work on data flow.

    I’ve heard some folks ask : “Why is instant so important? Isn’t close to real-time good enough?” If you want to share a moment or info with those close to you, you absolutely want to share it as it happens so they experience it: waiting for a photo to upload or a video to compress kills spontaneity and creates a time-lapse experience that’s as frustrating as bad lip-syncing from a lazy bollywood singer. And that’s precisely the problem with a lot of current apps.  They’re almost real-time, they’re almost live and we don’t believe consumers want ‘almost experiences’.  Users want to share, interact and communicate as things happen. That’s why I’m so excited about this breakthrough – I really, really believe that we have created the first really real-time social app. All others are lagging behind…

    The backend technology is on the verge of getting ready for production although the UI is for the prototype only and this UI will get more delightful before we release this to the market.

    Enjoy the demo and I am looking forward to bringing this to our millions of users worldwide.

    Regards,
    Soujanya

  • No Comments
  • Photo sharing, LiveShare and The Future of Communication

    As a company, we think we know a thing or two about visual communications. Cooliris introduced better ways to browse media with products like Coolpreviews, Cooliris (formerly known as Piclens) for the desktop, and more recently the Android Gallery (the media app for all Android devices – shipped over 300k daily), Discover for iPad (#1 across the app store for multiple weeks across multiple countries) and now Decks. With over 40M downloads, 25M monthly page views and more than 8M monthly active users, we think we’ve done well and will continue to push the edge on media browsing.

    So where do we go from here – what is the future of communication?

    What we are seeing is this:
    In browsing through photos, videos and other rich media, our user base wants to share that content, but they also want control over how they share it – both at a broadcast level (all friends on Facebook or all followers on Twitter) and narrowcast level (targeted people that would care specifically about the content shared with them). Enter LiveShare.

    LiveShare enables conversation around context. Users can communicate and share with content they have created (using the camera or text on their phone or laptops), or chat about existing content (using the public section in LiveShare that brings in relevant, interesting content based on location and global interests around the world).

    LiveShare does two subtle things differently from existing services (a) it does not assume context – the service doesn’t presume that you want to broadcast or narrowcast, it enables you to do either one based on what’s important to you as a user; and (b) it doesn’t draw a line between content and communication. Navigating to Parishilton.com and reading an article or seeing pictures there is akin to reading an email or seeing photos received from a friend. In either case, users want to be able to consume relevant content and communicate around that.

    The four contexts around which LiveShare is looking to enable communication and sharing are space, time, interests, and relationships (internally referred to as the STIR framework). Instead of silo-ing the users or having them switch apps and services every time (which gets expensive b/c each service requires learning different interfaces, comes with a different social graph etc.), users can communicate flexibly around what’s important to them at the moment. Some of the use cases we wanted to highlight include:

    Bachelor(ette) party – Definitely not a broadcast scenario (unless you’re Charlie Sheen). If you go out with five friends, of whom you know three, LiveShare allows you to set up a quick group based on the fact that all the users are at the same time, space, and have a temporal (elastic) relationship in context of the party. Once you add the three friends you know, they can add the other two (much like a real world scenario) and you immediately have a group that you are in full control of. You don’t have to be life-long friends or followers of any of these folks unless you want to.

    U2 concert – A thousand fans rocking to awesome music. Being able to connect with fans around you (all fans in the same space and time with a shared interest and a temporary relationship) is easy through LiveShare. Simply navigate to public, find the concert/event/topic you’re looking for and start posting photos. LiveShare automatically pools all the photos together based on the shared context. Again, you don’t have to be life-long friends or followers of any of these folks unless you want to.

    There are several more scenarios that we’ve begun to see cropping up in this nascent space and service and we will continue to push the boundaries of enabling contextual conversations easily.

    More to come – stay tuned.

  • Comments
  • Cooliris @ Mobile World Congress 2011

    A bunch of us are heading out to Barcelona this weekend for Mobile World Congress 2011! Very exciting for us, and we’re looking forward to connecting with old friends and partners, and meeting new ones.

    Google Android was awesome and invited us to be a part of their booth, so come by and find us in Hall 8 in the Android area! We’ll be showcasing new products and announcing new developments on both the LiveShare and Advertising front, so be sure to stop by to see all the cool stuff we’ve been working on.

    Showstoppers
    If you’re press or an industry analyst, we will be attending ShowStoppers on Sunday February 13 at the Hotel Rey Juan Carlos. We will be announcing the launch of a brand new LiveShare, so come by our booth for a demo. Our partner, InMobi, will also be at ShowStoppers showcasing demos of the Immersive 3D Ads that we just announced yesterday.

    If you’d like to set up a meeting with us to just chat and/or get one-on-one interviews and demos, please contact me at jenny@cooliris.com.

  • No Comments
  • LiveShare at the AT&T Foundry Launch

    Yesterday, AT&T celebrated the grand opening of the first AT&T Foundry innovation center in Plano, Texas. We’re super excited to be part of the AT&T Foundry project launch!

    The AT&T Foundry is an initiative to expand opportunities for developers and speed the pace of innovation to consumers and enterprises. What this means is that AT&T is creating a collaborative environment where developers and technology providers from all over can work with AT&T Labs and access their resources to innovate faster and in new ways.

    What is especially exciting for us is that we were selected as the one company to represent the developers and technology providers for this launch. Preston Rutherford, our awesome Director of Partnerships, was part of the launch event yesterday with John Donovan, AT&T CTO, and others, and was able to speak to how great of an opportunity this is for us and what it means for us as innovators.

    “AT&T understands the need for speed in app development, and they’re bringing the people and technology resources together to get things done quickly,” said Preston. “We’re looking forward to tapping into the AT&T Foundry Plano for the innovation center project surrounding our new group photo sharing application LiveShare.”

    A new innovation center location will be opening up right in our neighborhood Palo Alto later this year.

  • Comments
  • Previous posts »